• You and an AI opponent (or a real recorded "ghost" player) get 30 seconds to build a beat out of the same material.
• Both beats get scored with the exact same formula. Highest score wins the round.
The 30-second buildsplit into three 10-second sections: Intro → Build → Drop
• Pick which layers — drums, chords, bass, melody — are turned on in each of the three sections. A track that builds up (fewer layers in the intro, more by the drop) scores a variety bonus over one that's flat the whole way through.
• Tap a section pill anytime during the build to jump there and toggle its layers.
Beginner vs Advanced mode
• Beginner: pick one preset per layer (a drum pattern, a chord progression, a bass style, a melody) — fast, no music theory needed.
• Advanced: program every layer yourself — a 16-step drum grid, chord slots, bass/melody piano rolls, and per-layer filter/reverb — for full control over the sound.
• Either mode, you can also upload your own audio in the Music Library and assign it to a layer instead of a preset — or extract a stem (bass/chords/melody/drums frequency band) from a track you upload.
Scoring, roughly
• More active layers per section score higher, up to a point — a section crammed with every layer isn't automatically the best.
• A good note/beat density (not too sparse, not overstuffed) earns a bonus each section.
• Varying which layers are active across the three sections (an actual arc, not the same thing three times) earns an extra bonus on top.
Opponents
• AI tiers — Newbie, Rookie, Pro, Legend — each play a randomized but tier-appropriate arrangement, so it's not the identical opponent every match.
• Ghost challenges (from the Leaderboard screen) — replay a real recorded human round instead of the AI, toggle-for-toggle, and try to beat their score.
Wallet, leaderboard & minting
• Connect MetaMask (Profile tab) to save your best score per difficulty to the shared leaderboard — everyone's scores are recomputed and verified server-side, not just trusted from the browser.
• After a round, you can mint your beat as an NFT on Monad testnet — you own it, with a 5% creator royalty baked in for any future resale.
• Right after minting you can list it for sale in MON on the 🛒 Marketplace tab — a 5% creator royalty and 2.5% platform fee are paid automatically out of every sale, the rest goes to the seller.
ABOUT SEKUD BEAT
sek·ud [sê-kud] · adjective
• In Indonesian slang, "sekud" (or "sekot") means cool, stylish, or trendy — commonly used to describe something or someone that looks impressive, or up-to-date with current trends.
Who we arecirca 2019 —
• sekud beat, established in 2019, specializes in audio solutions for Web3 and Web2, talent incubation, and music performance.
• Since 2019, Sekud Beat has gained recognition in the Web3 space, emerging as a prominent music movement initiator across various blockchains such as Tezos, Harmony Protocol, Algorand, and more.
• With over 20 talents developed and partnered with 30+ companies, Sekud Beat has built a solid reputation for innovation and quality in the industry.
This game
• Beat Arena is Sekud Beat's playable extension of that same mission — bringing the "can you cook harder than the AI?" spirit of skill-based beat-making to a Web3-native game, now building toward Monad.
BEAT BATTLE
Solo battle vs AI — build your beat, beat the crowd score
Music libraryupload your own samples or tracks to use as material
Drumstap a cell to cycle: off → soft → hard
Swing10%
Chordsscale-locked — pick a chord per slot
Basstap a cell to place a note
Melodytap a cell to place a note
Track FXfilter + reverb per layer
Choose your opponent
COOK YOUR BEAT
Tap cells to bring layers in and out per section
30
Live hype0
Try: drums+bass only in Intro, add chords in Build, everything in Drop.
CROWD SCORE BATTLE
Locking in your beat...
YOU
AI OPPONENT
You win!
0
You
0
AI
EXTRACT STEMS
Pick a track, preview each frequency band, assign what you want
Source track
PROFILE
LEADERBOARD
👻 Ghost challenges — race their build
MARKETPLACE
Buy and sell minted charts in MON, on Monad testnet — a 5% creator royalty and 2.5% platform fee are paid automatically on every sale.